In the world of tabletop role-playing games (TTRPGs), few things capture the imagination quite like a well-designed dungeon. Whether it’s a sprawling labyrinth filled with traps or a haunted crypt shrouded in mystery, dungeons provide a thrilling backdrop for adventure. However, designing a dungeon that not only captivates players but also maintains a compelling pace can be a challenging endeavor. In this article, we will explore the art of creating story-driven dungeons with exceptional pacing in the context of Dungeons & Dragons (D&D), aiming to provide TTRPG designers with valuable insights and inspiration.
- Narrative Path to Story-Driven Dungeons – Establishing a Compelling Story
- Architectural Path to Story-Driven Dungeons – Structuring the Dungeon
- Narrative Path to Story-Driven Dungeons – Pacing and Climactic Moments
- Your Story-Driven Dungeon
Narrative Path to Story-Driven Dungeons – Establishing a Compelling Story
The foundation of any story-driven dungeon lies in its narrative. A well-crafted backstory and purpose for the dungeon set the stage for exciting encounters and immersive gameplay. Consider the following elements when designing the narrative of your dungeon:
Hooks and Motivations
Provide players with compelling reasons to venture into the dungeon. This can be in the form of a quest, a rumor, or personal character motivations. Make sure these hooks are integrated seamlessly into the broader campaign or storyline.
|Legends speak of a powerful artifact hidden within the dungeon, capable of granting immense power or altering the course of a crucial conflict.
|Captive Loved One
|A friend, family member, or romantic interest has been captured by a nefarious entity within the dungeon, and the adventurers must rescue them.
|Seek retribution against a villain or antagonist responsible for a great injustice, known to hide within the depths of the dungeon.
|Knowledge and Lore
|Uncover secrets of forgotten civilizations, forbidden magic, or prophecies that could shape the course of history hidden within the dungeon.
|Bounty or Reward
|Clear the dungeon of its dangers and claim a substantial reward or rare treasure offered by a wealthy patron or governing body.
|Undertake a holy mission bestowed by a divine entity, tasked with retrieving a sacred relic or purging the dungeon of an unholy presence.
|Settle a personal score with a powerful foe lurking within the dungeon, seeking vengeance for past wrongs or a personal tragedy.
|Plague or Curse
|Find a cure or lift a curse linked to a mysterious illness or plague spreading across the region, saving loved ones or the entire population.
|Uncover the fate of knowledge-seeking wizards or scholars who vanished while conducting dangerous experiments within the dungeon.
|Retrieve evidence of corruption or conspiracy involving influential figures hidden within the dungeon, exposing the truth and restoring justice.
|Respond to a vision or prophecy from a divine source, foretelling of a pivotal event or the rise of a great evil that must be averted.
|Curiosity and Exploration
|Satiate an insatiable thirst for discovery, venturing into the uncharted depths of the dungeon to unravel its mysteries and unearth its treasures.
Themes and Atmosphere
Choose a theme or concept that drives the design of your dungeon. Whether it’s a lost temple overrun by nature or an ancient fortress haunted by restless spirits, a consistent and evocative atmosphere enhances the player experience.
|Explore the eerie depths of a long-forgotten burial site, filled with restless spirits and ancient curses.
|Traverse through a mystical forest dungeon, where nature’s magic intertwines with treacherous creatures and hidden secrets.
|Dive into the depths of an underwater dungeon, navigating through flooded tunnels and encountering aquatic monsters.
|Venture into the heart of a smoldering volcano, facing off against fiery creatures and navigating treacherous lava-filled chambers.
|Enter a mechanical labyrinth where gears turn and clockwork constructs guard the inner sanctum, testing the adventurers’ skills and wits.
|Discover the remnants of a once-great civilization, now overgrown with vines and infested with dangerous creatures.
|Descend into dark catacombs beneath a haunted city, where shadows come alive and secrets of the past await.
|Ascend a tower adorned with celestial symbols and uncover the mysteries of the cosmos, facing celestial beings and astral guardians.
|Infiltrate a fortress where the elements themselves rage, encountering elemental guardians and solving puzzles tied to earth, air, fire, and water.
|Astral Plane Nexus
|Explore a floating dungeon suspended within the Astral Plane, where reality bends and extraplanar creatures lurk.
|Journey into a hidden grotto in the Feywild, encountering mischievous fey creatures and navigating through whimsical and unpredictable terrain.
|Delve deep into the sprawling mines crafted by dwarven artisans, battling against cave-dwelling creatures and unearthing valuable treasures.
|Investigate a decrepit mansion haunted by vengeful spirits, solving puzzles and unraveling the dark history of the house.
|Brave the frozen halls of a fortress trapped in eternal winter, facing icy monsters and overcoming chilling obstacles.
|Enter a dimensional prison designed to hold the most dangerous entities, navigating through shifting realities and avoiding powerful interplanar beings.
Architectural Path to Story-Driven Dungeons – Structuring the Dungeon
Once you have a solid narrative foundation, it’s essential to structure the dungeon in a way that promotes exploration and keeps players engaged. Ability to build fast, solid dungeons with modular tools can be a huge advantage while playing – no matter if you spend hours on prep or you go with the flow. I strongly suggest checking and supporting Realm Brew Kickstarter for exactly that reason.
Here are some considerations for designing the layout of your dungeon:
Allow players to make meaningful choices and decisions as they navigate the dungeon. Nonlinear paths create a sense of agency and make exploration more rewarding. Incorporate multiple routes, hidden passages, and optional areas to encourage thorough exploration.
Creating a non-linear dungeon design can add depth, exploration, and player agency to your tabletop role-playing game (TTRPG) experience. Here are some steps to help you create a non-linear dungeon design:
- Determine the Dungeon’s Purpose: Consider the purpose and backstory of the dungeon. Is it an ancient crypt, a hidden temple, or a wizard’s labyrinth? Understanding the purpose will help you shape the dungeon’s layout and the types of encounters or challenges players may face.
- Establish Key Areas: Identify the main areas or landmarks within the dungeon. These could be unique chambers, puzzle rooms, treasure vaults, or encounter locations. Each key area should have a distinctive feature or challenge that makes it memorable.
- Create Multiple Entry Points: Design the dungeon with multiple entry points, allowing players to choose different paths to enter or exit. This can include secret passages, collapsed tunnels, or alternative routes. Multiple entry points provide players with choices and encourage exploration.
- Connect Key Areas: Determine how the key areas are connected to each other. Consider creating a network of passages, corridors, or portals that interconnect the different regions of the dungeon. This allows players to navigate between areas in various ways, providing opportunities for non-linear exploration.
- Incorporate Branching Paths: Introduce branching paths and intersections throughout the dungeon. These choices can lead players to different areas or encounters, offering a sense of freedom and allowing them to shape their own journey. Make sure each path has its own rewards or challenges to incentivize exploration.
- Use Locks and Keys: Implement locks, keys, or other mechanisms that grant access to specific areas within the dungeon. Players may need to find hidden keys, solve puzzles, or defeat mini-bosses to progress further. This adds an element of puzzle-solving and strategic decision-making.
- Provide Clues and Hints: Scatter clues and hints throughout the dungeon to guide players towards important discoveries or help them make informed choices. These can be in the form of inscriptions, riddles, symbols, or visual cues. Clues can be non-linear as well, allowing players to solve puzzles or unlock secrets in various orders.
- Embrace Non-Linear Encounters: Design encounters that don’t have a fixed order or progression. This means encounters can be tackled in different sequences or avoided altogether based on player choices. NPCs, enemies, or factions within the dungeon can have their own agendas, creating dynamic and unpredictable interactions.
- Reflect Player Actions: Allow the dungeon to respond to player actions. If players make choices or alter the dungeon environment, let those choices have consequences. This can lead to alternate paths, hidden shortcuts, or even new threats emerging within the dungeon.
- Offer Multiple Endings: Consider providing multiple endings or outcomes based on the players’ actions and choices throughout the dungeon. This adds replayability and reinforces the notion that player agency and decisions matter in the game world.
As a DM you don’t have to create entire maps yourself! For maps just Google it (for real, there is plenty of free to use maps) or even better – use one of Dyson’s Maps, because they’re awesome. New option of AI generated maps emerge as well, but they’re never as creative and though provoking as those made by real artists.
Strategically place encounters throughout the dungeon to maintain a balanced pace. Consider the difficulty level and adjust it based on the players’ progression. Mix combat encounters with puzzles, traps, and role-playing opportunities to create a diverse experience.
Utilize the dungeon’s environment to convey its history and immerse players in the narrative. Broken statues, faded murals, or cryptic symbols can hint at the dungeon’s secrets and add depth to the storytelling. Environmental storytelling utilizes the environment and physical elements of a setting to convey information, evoke emotions, and enhance the overall storytelling experience. Instead of relying solely on explicit dialogue or exposition, environmental storytelling allows the players to piece together the narrative through visual cues, environmental details, and implied storytelling.
Here is a great video on this topic that you should definitely watch.
Narrative Path to Story-Driven Dungeons – Pacing and Climactic Moments
Pacing is the art of controlling the rhythm and flow of the dungeon, ensuring that players remain engaged and excited throughout. Pacing is crucial in storytelling as it maintains engagement, builds tension, delivers emotional impact, controls information flow, develops characters, balances the narrative, satisfies the audience, manages story complexity, controls storytelling techniques, and enhances suspension of disbelief. By understanding and implementing pacing techniques effectively, DMs can create compelling narratives that resonate with the players on deeper level and help you lead the game.
Here are some techniques to help you achieve great pacing:
Gradually increase the tension as players delve deeper into the dungeon. Introduce escalating challenges, both mechanical and narrative, to heighten the stakes and maintain player investment.
Here is few options that can help you manage that:
- Escalating Challenges: Gradually increase the difficulty of encounters, puzzles, and obstacles as players progress deeper into the dungeon. This creates a sense of mounting pressure and keeps players on their toes.
- Time Pressure: Introduce time-sensitive elements or ticking clocks to add urgency and raise the stakes. Deadlines, impending disasters, or the presence of a powerful antagonist can create a palpable sense of tension as players race against time.
- Diminished Resources: Restrict or deplete the players’ resources over time. This can include dwindling supplies, limited rest opportunities, or reducing the availability of essential items or abilities. The scarcity of resources forces players to make tough choices and adds an element of risk and tension to their decision-making.
- Ambiance and Atmosphere: Set a tense mood through descriptive language, sound effects, or music. Create an eerie or foreboding atmosphere that keeps players on edge, heightening their anticipation and creating a sense of unease.
- Hidden Threats: Introduce lurking dangers that players may not immediately be aware of. Foreshadow ominous presence, unseen enemies, or potential traps, building a sense of tension and anticipation for their inevitable confrontation.
- Moral Dilemmas: Present players with challenging moral choices that have significant consequences. Force them to make difficult decisions that test their values and potentially put them at odds with each other. The moral ambiguity adds emotional tension and depth to the narrative.
- Unpredictable NPCs: Include non-player characters (NPCs) with hidden agendas, conflicting motivations, or unpredictable behavior. This keeps players guessing and adds an element of tension as they navigate complex social interactions and try to decipher the NPCs’ true intentions.
- Consequences and Sacrifices: Make sure player actions have meaningful consequences. Highlight the potential risks and sacrifices involved in their decisions, emphasizing the potential loss or negative outcomes. This creates a sense of weight and tension as players grapple with the ramifications of their choices.
- Dwindling Options: Narrow down the players’ available choices or escape routes as they delve deeper into the dungeon. This increases the feeling of being trapped and heightens the tension, forcing them to confront the challenges head-on.
- Cliffhangers: End sessions or chapters on cliffhangers or unresolved dilemmas. Leave players hanging in suspense, eagerly anticipating the next session and the resolution of the tense situation.
Encourage Resource Management
Mastering resource management in D&D 5e enhances gameplay by adding depth, strategy, and challenges for players. It encourages thoughtful decision-making and forces players to make tough choices, resulting in engaging and rewarding gameplay experiences.
Here are a few key points about resource management in D&D 5e:
- Hit Points: Characters must strategically allocate their hit points to endure encounters and survive battles. Healing spells, potions, and resting mechanics play a significant role in replenishing hit points.
- Spell Slots: Spellcasting classes have limited spell slots of various levels that determine how many spells they can cast between long rests. Players must decide which spells to use and when to conserve or expend their spell slots wisely.
- Long Rests and Short Rests: Long rests allow characters to fully recover their hit points, spell slots, and abilities, while short rests provide an opportunity to regain hit dice and certain class features. Balancing when to take these rests is crucial for optimizing resource management.
- Consumable Items: Characters often possess consumable items like potions, scrolls, or magical ammunition that provide temporary benefits. These items need to be used judiciously, as they are limited in quantity and may be crucial in critical situations. One of the best advice I got as a DM, is to give players strong consumable items because it will always trigger tactical thinking in them.
- Abilities and Features: Many character abilities, such as class features, racial traits, and feats, have limited uses per rest or day. Players must strategically choose when to utilize these abilities for maximum impact during encounters.
- Action Economy: Managing actions, bonus actions, and reactions effectively is vital for optimizing resource usage. Choosing the right actions and abilities during combat can make a significant difference in conserving resources or achieving tactical advantages.
- Inventory Management: Keeping track of equipment, ammunition, and supplies is essential to avoid shortages or overburdening the character. Balancing the need for utility items and combat essentials is crucial for resource management.
- Exploration and Time Management: Resource management extends beyond combat encounters. It also involves rationing supplies, managing time, and making strategic decisions during exploration, ensuring characters have enough resources to tackle challenges ahead.
- Team Cooperation: Effective resource management often requires coordination and cooperation among party members. Pooling resources, coordinating spellcasting, and sharing consumable items can optimize resource utilization and ensure everyone’s survival.
- Adapting to Circumstances: Resource management is a dynamic process that requires adaptation to changing situations. Players must assess the urgency and difficulty of encounters, adjusting their resource expenditure accordingly.
Design encounters (not only combat encounters, mind you!) that require players to make strategic choices and manage their resources effectively. This includes limited healing options, scarcity of ammunition, or time-sensitive situations. Resource management adds tension and forces players to think creatively.
Obviously one of the best example of resources management and drama that can come out of it is the big finale of Critical Role’s 1st campaign. The Counterspell moment delivered by Sam (no to go into too much details).
Climactic Moments in Story-Driven Dungeon
Plan for key climactic moments within the dungeon that offer significant payoffs for the players’ efforts. This could be an epic boss battle, a critical plot revelation, or a game-changing encounter that alters the course of the narrative. Obviously in D&D – a game about killing monsters – having a great boss at the end of the dungeon is usually the most important and iconic Climactic Moments in the campaign. For more information on creating great bosses, check this article.
Here are some tips to help you build a climactic moment in your TTRPG sessions:
- Foreshadowing: Drop subtle hints and foreshadowing throughout the game to build anticipation for the climactic moment. This can be in the form of prophecies, rumors, or NPC interactions that allude to an upcoming significant event or confrontation.
- Rising Stakes: Increase the stakes as the story progresses. Introduce challenges, obstacles, and conflicts that become progressively more difficult or dangerous, leading up to the climactic moment. This raises the tension and creates a sense of urgency.
- Character Arcs: Connect the climactic moment to the personal goals, growth, or conflicts of the player characters. Develop their individual storylines and provide opportunities for them to shine, face their fears, or make impactful decisions that contribute to the climax.
- Build Suspense: Use pacing techniques to build suspense leading up to the climactic moment. Slow down the narrative, intensify the atmosphere, and focus on sensory details to create a sense of anticipation. Emphasize the consequences and potential outcomes of the upcoming event.
- Converging Plot Threads: Bring together multiple plot threads, storylines, or character arcs during the climactic moment. This convergence adds complexity and depth to the moment, making it feel significant and impactful to the overall narrative.
- Epic Setting: Set the stage for the climactic moment in a memorable and epic location. Whether it’s a grand battlefield, a sacred temple, or a crumbling ruin, the setting should reflect the gravity and importance of the moment, heightening the dramatic impact.
- Intense Challenges: Design challenging encounters or obstacles that the players must overcome during the climactic moment. These can involve powerful adversaries, complex puzzles, or high-stakes skill checks. The challenges should push the characters to their limits, testing their abilities and resolve.
- Emotional Resonance: Infuse the climactic moment with emotional weight. Use storytelling techniques, such as impactful dialogue, character revelations, or dramatic events, to evoke strong emotions in both players and their characters. This creates a deeper connection and investment in the outcome.
- Player Agency: Provide opportunities for player agency during the climactic moment. Allow them to make meaningful choices, take decisive actions, or influence the outcome of the event. This empowers the players and makes them feel like active participants in shaping the climax.
- Resolution and Impact: Ensure that the climactic moment has a resolution that brings closure to the narrative arc or storyline. The outcome should have lasting consequences that reverberate throughout the game world, leaving a significant impact on the characters and their future adventures.
Your Story-Driven Dungeon
In crafting engaging story-driven dungeons, we’ve uncovered the secrets of pacing in D&D. Now, it’s your turn to dive into the depths of creativity. How will you captivate your players with thematic environments and compelling hooks? How will you shape non-linear paths, challenging their choices and resource management? Can you imagine the climactic moments that will leave them breathless?
As a dungeon designer, you hold the power to transport players to extraordinary worlds and immerse them in unforgettable adventures. So, embrace the art of storytelling, wield your imagination, and create dungeons that will make legends.